Computer Programming 1: Fundamentals of Programming & Logic Formulation


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WEST NEGROS UNIVERSITY

PROGRAM

SY 2013 – 2014 / 1ST SEMESTER
THE LERCA SYLLABUS

Course Title

Computer Programming 1: Fundamentals of Programming & Logic Formulation

Course Code

ITCP 102

Course Credits

3 UNITS

Professor

JUvanI C. de los santos

Contact Details

jvn2k5@hotmail.com

+639292203765

Consultation schedule

2:00 – 4:00 PM Fri



THE LINKS

Link to the Envisioned WNU Graduate
The course will enable a WNU graduate practice basic-yet-competitive skills in C/C++ language programming in his/her future workplace or environment by providing and requiring them with practical examples and exercises.

Link to the Envisioned Degree Holder
The course will equip a BSIT graduate with the ability to teach and demonstrate basic computer programming skills in C/C++.

Horizontal Link
The course will supplement/complement what they will simultaneously learn from ITFL 101 (IT Fundamentals with Office Productivity Tools). The course uses correct mathematics operations and functions they must have been learning in Math 110 (College Algebra).


Vertical Link
The learning from this course will serve as foundation to the next computer programming course, which is ITCP 103 (Computer Programming 2: Advanced Programming Techniques).

COURSE DESCRIPTION

Programming and Logic Formulation 1 is part of the BSIT program to establish basic programming and logical skills, which is foundational and pre-requisite to Programming and Logic Formulation 2 and supplementary/complementary to IT Fundamentals with Office Productivity Tools and College Algebra.
The course introduces the basic concepts and elements of a computer programming language and guides the development of a corresponding computer program based on a particular problem. It includes discussion on I/O statements, loop, and branching instructions, and creating functions and procedures using C/C++ Language.
At the end of the course, the student is now a computer programmer in C/C++ language applying the art and style of procedural programming to solve computational problems adhering to the standards and guidelines of documentation.

COURSE INTENDED LEARNING OUTCOMES


Upon successful completion of the course, the students are expected to:

  1. Recognize the basic (program) control structures.

  2. Properly evaluate an expression, identify and classify the primitive data types and commonly-used functions in C/C++ language, and appropriately use built-in basic I/O functions and program statements.

  3. Construct the general form/format/syntax of a C/C++ program based on applicable program design technique/paradigm.

  4. Follow the fundamental, logical, related, and sequential steps in the Program Development Life Cycle (PDLC) and adhere to standards and guidelines of documentations.LO1

  5. Declare variables, and define and call user-defined functions and macros (in a program) according to correct syntax using an IDE (Integrated Development Environment).

  6. Write, encode, save, compile, and execute a computer program/programming project(s) in C/C++ language on a given computational problem integrating the concepts and principles learned in this course.IL



COURSE INTENDED LEARNING OUTCOMES

COURSE CONTENT

LEARNING EXPERIENCE

ASSESSMENT TASKS

Upon successful completion of this lesson, the students will be able to:
Recognize the basic (program) control structures.



I. Introduction to Program & Programming

A. Definition of a Computer Program

B. Definition of Computer Programming and Algorithms

C. Basic Program Control Structures

  1. Sequence

  2. Condition(Selection)

  3. Loop(Repetition)




Interactive Lecture: Students will be required to have an advance reading/research on the indicated topic outline and contents and then share what they got in a focussed discussion.

Oral Recitation, Boardwork, and/or Seatwork

Upon successful completion of this lesson, the students will be able to:
Properly evaluate an expression, identify and classify the primitive data types and commonly-used functions in C/C++ language, and appropriately use built-in and basic I/O functions and program statements.
Construct the general form/format/syntax of a C/C++ program based on applicable program design technique/paradigm.


II. Program Elements of C/C++ Language

A. Identifiers & Naming Conventions

B. Operators & Their Precedence

  1. Arithmetic

  2. Relational & Logical

  3. Bitwise

C. Data Types in C/C++

D. Constants & Variables

E. Program Statements/Functions

  1. Basic Input & Output

    1. printf()/cout

    2. scanf()/cin

  2. Simple(Sequential

  3. Conditional

  4. Repetitive

  5. C/C++ Built-in Functions

F. Structure of a C/C++ Program

G. Programming Paradigms and Software Design Techniques/ Methodologies

1. Spaghetti Coding

2. Modular Design

3. Object-Oriented Programming (OOP)

4. Rapid Application Development (RAD)

Interactive Lecture: Students will be required to have an advance reading/research on the indicated topic outline and contents and then share what they got in a focussed discussion.

Workshops:

Students will be given sample applications they must implement within an IDE.

Quiz on evaluating an expression and hand-written making of a program code and Computer-based Assessment via Program Making











Prelim Exam

Upon successful completion of this lesson, the students will be able to:
Follow the fundamental, logical, related, and sequential steps in the Program Development Life Cycle (PDLC) and adhere to standards and guidelines of documentations.


III. Program Development (Life) Cycle

A. Pre-Programming Phase

1. Problem Identification/ Definition/Specification.

2. Problem Analysis

a. Specification of Output, Input and Processes Required

3. Formulation of the Algorithm

4. Program Design (Development of Pseudo-code, Flowchart, Decision Table, and/or Hierarchy Chart

B. Programming Phase

Writing the Program Code

C. Post Programming Phase

  1. Testing & Debugging

  2. Documentation

    1. Technical

    2. Non-Technical




Inquiry Learning: Students will be given down-to-earth programming problems to come up with a properly-documented programs by following the Program Development Life Cycle.

Workshops:

Students will be given sample applications and down-to-earth programming problems they have to program and implement within an IDE.

Quiz on developing a properly-documented program based on a given down-to-earth programming problem

and

Computer-based Assessment via Program Making











Midterm Exam

Upon successful completion of this lesson, the students will be able to:
Declare variables, and define and call user-defined functions and macros (in a program) according to correct syntax using an IDE (Integrated Development Environment).
Write, encode, save, compile, and execute a computer program/programming project(s) in C/C++ language on a given computational problem integrating the concepts and principles learned in this course.

IV. Introduction to C/C++ Programming and Its Environment.

A. Formal Introduction to Turbo/Borland C/C++ IDE

B. Syntax in Declaring a Variable in C/C++

C. The Preprocessor Directives

  1. #include

  2. #define

D. The Global Declarations

  1. Global Variables

  2. User-Defined Functions

E. The main() function

F. Syntaxes in Declaring, Defining and Calling a Function

G. Passing parameters (arguments) to a function.

H. The Exit statement.

I. Scope of Variables and Rules of Scope.

J. The Available String and Math Functions in C/C++

Focusing Inquiry based on the questions:

How do you declare a variable in C/C++?
What are required and optional entries in the structure of a C/C++ program?
How do you define and call a user-defined function?

How to pass parameters to a function?
What is the use of EXIT statement?
How do you classify variables according to scope?
What are the available String and Math functions in C/C++?
Workshops:

Students will be provided with several appropriate applications, then programming exercises they must implement within an IDE.

Seatwork and

Computer-based Assessment via Program Making











Pre-Final Exam

Upon successful completion of this lesson, the students will be able to:
Write, encode, save, compile, and execute a computer program/programming project(s) in C/C++ language on a given computational problem integrating the concepts and principles learned in this course.

V. Introduction to Arrays

A. Defining an Array.

B. Examples Using Arrays.

C. Sorting Arrays.

D. Searching Arrays.

E. Declaring an Array.

F. Passing Arrays to Functions.

G. Basic Sorting Techniques.

H. Multi-dimensional Arrays

Workshops:

Students will further be required to work on advanced applications infusing arrays.

Computer-based Assessment via Program Making.











Final Exam


ASSESSMENT SCHEME

Assessment Task

Assigned weight (%)

ILO Major Focus

Assignments/Seatworks/Boardworks/

Recitations

10

ILO1, ILO3, ILO6

Project/Requirement

15

ILO5, ILO6

Laboratory Exercises

15

ILO2 - ILO6

Quizzes

20

ILO2 - ILO5

Periodic Examinations

40

ILO2 - ILO6






LEARNING RESOURCES

ILO

Required Readings

Recommended Readings

ILO1 – ILO3

Computer Fundamentals and Logic Formulation 2nd Edition © 2011 by Joyce Farrell, Greg Anderson, David Ferro, Robert Hilton & Charles Roth Jr.


Logic Design Fundamentals © 2011 by Charles H. Roth, Jr. & Larry L. Kinney

http://www.bfoit.org/itp/Programming.html

http://en.wikipedia.org/wiki/Computer_program

http://www.landofcode.com/programming-intro/what-is-computer-programming.php

http://www.scribd.com/doc/21241035/Program-Development-Life-Cycle

http://www.scribd.com/doc/2451377/Flowchart-Programming

http://www.scribd.com/doc/17129489/Flow-Charting-Fundamentals
http://www.landofcode.com/programming-intro/computer-programming-concepts.php

http://www.landofcode.com/programming-intro/computer-programming-languages.php

http://www.landofcode.com/programming-intro/source-code.php

http://www.landofcode.com/programming-intro/writing-computer-programs.php

http://www.youtube.com/watch?v=t65Ex_qiLeM

http://www.engr.sjsu.edu/bjfurman/courses/ME30/

ME30pdf/week3_control_structures.pdf

ILO4 – ILO6

Foundations of C Programming © 2011 by Behrouz A. Forouzan & Richard F. Gilberg
Introduction to Programming with C++ © 2011 by Diane Zak

An Introduction to Programming with C++ 5th Edition © 2008 by Diane Zak
Introduction to C++ Game Programming © 2010 by Michael Dawson
C++ for Engineering and Computer Science © 2009 by Gary J. Bronson
C++ Programming: Problem Analysis to Program Design (Lab. Manual) © 2011 by Judy Schooll & Gerard Nugent
http://www.cprogramming.com/tutorial.html

http://www.spinellis.gr/codereading/spinellisch02.pdf

http://www.youtube.com/watch?v=HpSmsizyuM4

http://www.youtube.com/watch? feature=endscreen&v=TV0MtxZMrGw&NR=1

http://www.dreamincode.net/forums/topic/86751-user-defined-function/

http://www.dreamincode.net/forums/topic/86861-user-defined-functions/

http://programming59.blogspot.com/2011/07/function-in-c-language.html

http://www.codeproject.com/Articles/83080/Dynamic-Three-Dimensional-Arrays-in-C-C-C-Java

http://www.tenouk.com/Module7.html

http://augustcouncil.com/~tgibson/tutorial/arr.html

http://www.mycplus.com/tutorials/data-structures/arrays-c-cpp-programming/

http://programming-technique.blogspot.com/2011/08/difference-between-arrays-and.html

http://en.wikipedia.org/wiki/Sorting_algorithm





COURSE POLICIES

  1. The course is a pre-requisite to ITCP 103, which is regularly offered the next semester (i.e., second semester of the academic year). It requires a minimum of grade of 3.5, which is equivalent to 75%.

  2. There are four Periodic Exams, namely: Prelim, Midterm, Pre-Final and Final.

  3. A set of laboratory exercises must be completed and compiled individually.

  4. An individual project or final requirement is necessary.

  5. Notes must be written on a separate notebook.

  6. Absences must not exceed 18 hours for the entire semester.

  7. A removal or remedial exam may be offered, if necessary.

  8. Participation in class discussion or work is encouraged with incentives.

  9. An Integrated Development Environment (i.e., Turbo C/C++, Borland C++, or CodeBlocks) is recommended to be used.

  10. A student should save his/her computer programs in a folder, bearing his/her own name, on drive D and should copy the same on his/her flash drive.

  11. It is the responsibility of each student to secure and protect his/her laboratory exercises and requirements from deliberate and accidental deletions.

  12. Only the prescribed software tools will be used during laboratory sessions.

  13. Each student is designated a particular computer unit during laboratory sessions throughout the entire semester.



COURSE CALENDAR

SESSION

DATES

MODE

Face-to-face /Online

TOPIC/ACTIVITIES

1

Prelim:

Week 1

Face-to-Face

Introduction to Program and Programming/Advance Reading/Research, Focussed Discussion, and Oral Recitation, Seatwork, and/or Boardwork.

2-4

Weeks 2 to 4

Face-to-Face and Online

Program Elements of C/C++ Language/ Advance Reading/Research, Focussed Discussion, and Quiz.

5

Week 5

Face-to-Face

Prelim Exam

6-9

Midterm:

Weeks 6 to 9

Face-to-Face and Online

Program Development (Life) Cycle/Inquiry Learning and Quiz.

10-13

Pre-Final:

Weeks 10 to 13

Face-to-Face and Online

Introduction to C/C++ Programming and Its Environment/Focusing Inquiry, Seatwork and Laboratory Works.

14

Week 14

Face-to-Face

Pre-Final Exam

15-17

Final:

Weeks 15 to 17

Face-to-Face and Online

Introduction to Arrays/Laboratory Works

18

Week 18

Face-to-Face

Final Exam
Prepared by:

Juvani C. De Los Santos
Checked by:

Ms. May S. Cuaycong

BSIT/BSCS Program Coordinator







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