Adobe Certified Expert (ace) Objectives Mapping




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Adobe Illustrator CS5

Adobe Certified Expert (ACE) Objectives Mapping
The Adobe Certified Expert (ACE) Program is for graphic designers, web designers, developers, systems integrators, value-added resellers, and business professionals, who seek recognition for their expertise with specific Adobe products. Certification candidates must pass a product proficiency exam in order to become an Adobe Certified Expert.
Selected Element K courseware addresses product-specific exam objectives. The following table indicates where Adobe Illustrator CS5 exam objectives are covered in this series. For example, 1A indicates that the objective is addressed in Lesson 1, Topic A.



Exam Objectives

Adobe® Illustrator® CS5: Level 1

Adobe® Illustrator® CS5: Level 2

1.0 Working with Illustrator Documents

1.1 Create a document with multiple artboards, defining its options with a

New Document Profile

2-A




1.2 Create a new artboard in a document (options include the Artboard tool and Artboard Options)

2-A




1.3 Given a scenario, manage objects on a single artboard or the entire work area (options include views, rulers, select, and pasting objects)

2-A, 5-B





1.4 Given a scenario, modify and use multiple artboards (options include move, duplicate, rearrange, renumber, resize, re-orient, and re-name artboards)

2-A





1.5 Manage multiple open documents (including arranging windows, using tabbed windows, and using n-up view)

1-C





1.6 Control the working environment with Application Frame, Application Bar, workspace, and Panels states

1-B, 1-C




1.7 Given a scenario, choose a preview mode to visualize the document

2-A




1.8 Given a scenario, choose the proper settings in the Preferences dialog box

1-C




1.9 Customize keyboard shortcuts by using the Keyboard Shortcuts dialog box

2-B





1.10 Given a scenario, create Guides, Grids, and use Smart Guides

3-A




1.11 Build a document structure based on layers (options include moving and copying objects to layers)




2-A

1.12 View and modify document metadata information

A-C




1.13.Given a scenario, save a document with the best format and options (options include various "Save…" and Export commands, choosing artboards, and file formats)

2-C, 8-A




2.0 Drawing and Transforming Objects

2.1 Control object size and other options using the Control bar

4-A onwards




2.2 Create and modify a vector object using the Pen tool and Bezier controls

3-A, 3-B




2.3 Given a scenario, customize the visual appearance of strokes (options include the Stroke panel and the Width tool)

6-B




2.4 Given a scenario, modify vector paths and anchor points using the appropriate tool

3-B




2.5 Use Isolation Mode to edit objects, groups, symbols, or layers





2-A


2.6 Given a scenario, create either a clipping mask or layer-level clipping set to hide parts of objects




4-B



2.7 Given a scenario, use a mix of open/closed paths, compound paths, and compound shapes (options include Pathfinder operations)

3-A


1-A, 1-C

2.8 Align or distribute objects precisely on an artboard

5-B





2.9 Select and control the stacking order of two or more objects

5-B





2.10 Modify an object with one or more transformation tools

5-B




2.11 Create and apply a pattern swatch




2-C

2.12 Record steps as a reusable Action




8-B

3.0 Managing Color and Transparency

3.1 Given a scenario, set up Color Management settings and proof color on screen.





7-A


3.2 Given a scenario, create or load swatches, organize them, and apply them to objects.

6-A






3.3 Apply transparency options to objects (options include Opacity, Color Mode, and Opacity mask)

6-A


4-B


3.4 Given a scenario, recolor and fine-tune artwork in a document




2-G

3.5 Explore color combinations using Color Guide panel




2-G

3.6 Given a scenario, use the appropriate tools to create a smooth color mix (options include Blend, Gradient, and Gradient Mesh)

6-C

4-D, 2-D


4.0 Using Type

4.1 Given a scenario, create the appropriate text object (options include point type, area text, and text on path)

4-A, 4-B, 4-C




4.2 Format type by using character and paragraph attributes

4-A, 4-C





4.3 Create and apply character and paragraph styles to text

4-D




4.4 Use the Glyph and OpenType panels to obtain special characters

4-G




4.5 Format a story (options include threading text frames and text wrap)

4-E, 7-A





4.6 Locate or replace fonts inside a document

7-B




4.7 Given a scenario, customize language dictionaries

7–C




4.8 Given a scenario, adjust and apply hyphenation

4-F




5.0 Controlling Effects, Appearances, and Graphic Styles

5.1 Manage fills, strokes, transparency, or effects in the Appearance panel (options include adding, editing, and viewing)

6-A, 6-B


4-A, 4-B

5.2 Given a scenario, apply the appropriate Live Effect to an object




4-A

5.3 Given a scenario, save and apply graphic styles to objects

6-D




5.4 Use the Eyedropper to copy attributes between elements

6-C




6.0 Building Graphic Objects

6.1 Create and format a graph (options include entering data, controlling type options, and design)




5-A, 5-B



6.2 Given a scenario, create and use the appropriate brush options





2-E


6.3 Create and use a symbol (options include placing it onto the artboard, editing it, and manipulating it with Symbolism tools)




2-B



6.4 Build a complex shape (option include Live Paint, Shape Builder and Pathfinder)




1-A, 2-F

6.5 Apply and edit an object distortion envelope




2-D

6.6 Given a scenario, use the Eraser tool, Blob Brush, or Bristle Brush (including editing the tool options)




1-E, 2-E

6.7 Given a scenario, define and use a perspective grid




1-B

6.8 Given a scenario, draw and move one or more objects in perspective




1-B

7.0 Working with Images

7.1 Import images into your document

5-A




7.2 Manage assets with the Link panel

5-A




7.3 Convert an image into a vector object with Live Trace




3-A

8.0 Preparing for the Web and Flash

8.1 Given a scenario, choose the appropriate settings to save illustrator artwork for web or mobile devices

8-B

8-F

8.2 Prepare your document for Flash authoring (options include Symbols, Flash Text, SWF format)




2-B, 8-C, 8-E

8.3 Given a scenario, prepare web graphics choosing the proper settings (options include pixel alignment, slices, anti-aliasing)




8-D

8.4 Given a scenario, save document to either SWF or FXG format





8-C

9.0 Preparing for Print

9.1 Analyze the content of a document by using the Document Info panel




7-D


9.2 Use the Flattener Preview to preview and create custom settings to control the transparency flattening process




7-D

9.3 Preview and analyze onscreen color separations




7-E

9.4 Given a scenario, choose the right PDF presets or customize options




7-F

9.5 Given a scenario, choose the correct print options and create custom print presets




7-D

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